Minggu, 14 Oktober 2012

Fergo Screenshot

Seperti namanya Screenshot (Penangkap layar), apa itu Fergo ScreenShot?, Fergo screenshot adalah aplikasi Windows yang dapat mengambil gambar dengan satu klik saja, berarti kalian ngak usah perlu kamera lagi untuk memotret software kalian. Tinggal klik Langsung Jadi.

Rincian        
Os        : Windows 2000/XP/Vista/7/mungkin Windows 8 juga bisa
Ukuran : 1.72 MB
Harga   : Gratis

Screen Shoots   























Sabtu, 23 Juni 2012

Sonic & Knuckles Game Genie Codes

1. AFKT-AAG0 - Start with 1 life instead of 3

2. AKKT-AAG0 - Start with 2 lives

3. AVKT-AAG0 - Start with 4 lives

4. AZKT-AAG0 - Start with 5 lives

5. A7KT-AAG0 - Start with 7 lives

6. BFKT-AAG0 - Start with 9 lives

7. DFKT-AAG0 - Start with 25 lives

8. GKKT-AAG0 - Start with 50 lives

9. NPKT-AAG0 - Start with 99 lives

10. K2WA-CA4J - Infinite lives

Codes 11 thru 64 work for Sonic & Knuckles game alone and also with Sonic 3 game attached
11. AWXT-CA4C - Don't lose rings when hit

12. HXRT-AA6A - Infinite time

13. 96BA-CAG6 + 98MA-CAF0 - Keep shields(fire, water, lightning) when hit

14. AKVT-AA76 + AMNA-EA24 - Keep rings between levels

15. ATGT-CA3Y - Super shoes don't run out with time

16. RENT-C6YA - Sonic can always double jump(can't use water shield or become Super Sonic)

17. RENT-C6V6 - Sonic can always use Fireball Spin Dash(can't double jump, bounce, or become Super Sonic)

18. RGSA-A6YY - Only 1 blue sphere needed to get a chaos emerald

19. AANA-CNA0 - Sonic jumps as high as Knuckles(slightly lower than usual)

20. 4ANA-CRA0 - High jump for Sonic

21. 2ANA-CWA0 - Super jump for Sonic

22. AANA-C4A0 - Mega jump for Sonic

23. AANA-DYA0 - Orbital jump for Sonic

24. TB5T-CNCR - Knuckles jumps as high as Sonic(slightly higher than usual)

25. PV5T-CRCR - High jump for Knuckles

26. AB5T-CWCR - Super jump for Knuckles

27. AB5T-C2CR - Mega jump for Knuckles

28. AB5T-DTCR - Orbital jump for Knuckles

29. ALNA-AACR - Rings worth 2 in special stage

30. ARNA-AACR - Rings worth 3 in special stage

31. AWNA-AACR - Rings worth 4 in special stage

32. A0NA-AACR - Rings worth 5 in special stage

33. BLNA-AACR - Rings worth 10 in special stage

34. A2NT-CAG6 - Only 6 chaos emeralds needed to become Super Sonic

35. AYNT-CAG6 - Only 5 chaos emeralds needed to become Super Sonic

36. ATNT-CAG6 - Only 4 chaos emeralds needed to become Super Sonic

37. ANNT-CAG6 - Only 3 chaos emeralds needed to become Super Sonic

38. AJNT-CAG6 - Only 2 chaos emeralds needed to become Super Sonic

39. AENT-CAG6 - Only 1 chaos emerald needed to become Super Sonic

40. AANT-CAG6 - Become Super Sonic without any chaos emeralds

41. NTNT-CAHL - 100 rings needed to become Super Sonic instead of 50

42. FANT-CAHL - 40 rings needed to become Super Sonic

43. DENT-CAHL - 25 rings needed to become Super Sonic

44. BJNT-CAHL - 10 rings needed to become Super Sonic

45. AENT-CAHL - 1 ring needed to become Super Sonic

46. AANT-CAGY + AAPA-CAB8 - Become Super-Duper Sonic without any emeralds(you still need 50 rings unless using one of the above codes)

47. NTPT-CA50 - Rings aren't used up as Super(or Super- Duper) Sonic/Knuckles

48. RHJA-E60L - Bonus round always activated after every checkpoint

49. BXLA-EA5G - Bonus round is always Slot Machine

50. A5LA-EA5G - Bonus round is always Glowing Spheres

51. A36A-CACW - Only 6 chaos emeralds needed to become Super Knuckles

52. AZ6A-CACW - Only 5 chaos emeralds needed to become Super Knuckles

53. AV6A-CACW - Only 4 chaos emeralds needed to become Super Knuckles

54. AP6A-CACW - Only 3 chaos emeralds needed to become Super Knuckles

55. AK6A-CACW - Only 2 chaos emeralds needed to become Super Knuckles

56. AF6A-CACW - Only 1 chaos emerald needed to become Super Knuckles

57. AB6A-CACW - Become Super Knuckles without any chaos emeralds

58. NV6A-CADA - 100 rings needed to become Super Knuckles instead of 50

59. FB6A-CADA - 40 rings needed to become Super Knuckles

60. DF6A-CADA - 25 rings needed to become Super Knuckles

61. BK6A-CADA - 10 rings needed to become Super Knuckles

62. AF6A-CADA - 1 ring needed to become Super Knuckles

63. AB6A-CACL + AB6A-CAHR - Become Super-Duper Knuckles without any emeralds(you still need 50 rings unless using one of the above codes)

64. ACCT-CA2R - Can't drown

Codes 65 through 86 are for Knuckles in the Sonic 2 game
65. AX6D-AA3W - Knuckles doesn't lose rings when hit

66. HWLX-GA2Y - Infinite time

67. SD5X-BJT2 - Rings worth 2

68. SD5X-BNT2 - Rings worth 3

69. SD5X-BTT2 - Rings worth 4

70. SD5X-BYT2 - Rings worth 5

71. SD5X-B2T2 - Rings worth 6

72. SD5X-B6T2 - Rings worth 7

73. SD5X-BAT2 - Rings worth 8

74. AE5X-AAFY - Knuckles starts with 1 life instead of 3

75. AY5X-AAFY - Knuckles starts with 5 lives

76. A65X-AAFY - Knuckles starts with 7 lives

77. BE5X-AAFY - Knuckles starts with 9 lives

78. DE5X-AAFY - Knuckles starts with 25 lives

79. GJ5X-AAFY - Knuckles starts with 50 lives

80. KN5X-AAFY - Knuckles starts with 75 lives

81. NN5X-AAFY - Knuckles starts with 99 lives

82. JV1D-CA6W - Infinite lives

83. PVWD-CRDC - High jump for Knuckles

84. ABWD-CWDC - Super jump for Knuckles

85. ABWD-C2DC - Mega jump for Knuckles

Sonic Spinball Game Genie Codes

1. AFBT-4AHR - Start with 1 life

2. AKBT-4AHR - Start with 2 lives

3. AZBT-4AHR - Start with 5 lives

4. A7BT-4AHR - Start with 7 lives

5. AXBA-4A4T - Infinite lives

6. B69A-4AHR + B69T-4AAA - Get extra man about every 1,000,000 pts.

7. KT9A-4AHR + KT9T-4AAA - Get extra man about every 5,000,000 pts.

8. XA9A-4AHR + XA9T-4AAA - Get extra man about every 10,000,000 pts.

9. 3J9A-4CHR + 3J9T-4CAA - Get extra man about every 30,000,000 pts.

10. 9N9A-4EHR + 9N9T-4EAA - Get extra man about every 50,000,000 pts.

11. AFBT-5N7G - Start on Level 2: Lava Powerhouse

12. AKBT-5N7G - Start on Level 3: The Machine

13. APBT-5N7G - Start on Level 4: Showdown

14. BGXA-8AH6 - 10 balls in Level 1 bonus round

15. AWXA-8AH6 - 5 balls in Level 1 bonus round

16. AGXA-8AH6 - 2 balls in Level 1 bonus round

17. ACXA-8AH6 - 1 ball in Level 1 bonus round

18. BGXA-8AGG - 10 balls in Level 2 bonus round

19. AWXA-8AGG - 5 balls in Level 2 bonus round

20. AGXA-8AGG - 2 balls in Level 2 bonus round

21. ACXA-8AGG - 1 ball in Level 2 bonus round

22. BGXT-8AA2 - 10 balls in Level 3 bonus round

23. AWXT-8AA2 - 5 balls in Level 3 bonus round

24. AGXT-8AA2 - 2 balls in Level 3 bonus round

25. ACXT-8AA2 - 1 ball in Level 3 bonus round

26. AXST-8A5L - Infinite balls in all bonus rounds

Sonic the Hedgehog Game Genie Codes

1. ATBT-AA32 - Master code, must be entered

Some codes don't work when you start on special stages using code 13
2. AE3T-AACL - Start with 1 life

3. AY3T-AACL - Start with 5 lives

4 AE0T-CABE - Once invincible, stay invincible for the rest of stage or until you die

5. SCRA-BJX0 - Each ring counts as 2

6. SCRA-BNX0 - Each ring counts as 3

7. SCRA-BTX0 - Each ring counts as 4

8. SCRA-BYX0 - Each ring counts as 5

9. SCRA-B2X0 - Each ring counts as 6

10. SCRA-B6X0 - Each ring counts as 7

11. SCRA-BAX0 - Each ring counts as 8

12. GJ6A-CA7A - Infinite lives

13. AJ3A-AA4G - Level select menu

14. AY3T-BA4R - Start with 5 chaos emeralds

15. DDLT-AAGL - Super jump

16. BDLT-AAGL - Skywalking

17. KDLT-AAGL - Low jump

18. AEOT-CABY - Once you have shoes, keep shoes for the rest of stage or until you die

Sonic the Hedgehog 2 Game Genie Codes

1. SAST-DJ1A / SATA-DJTJ - Rings worth 2, player 1

2. SAST-DN1A / SATA-DNTJ - Rings worth 3, player 1

3. SAST-DT1A / SATA-DTTJ - Rings worth 4, player 1

4. SAST-DY1A / SATA-DYTJ - Rings worth 5, player 1

5. SAST-D21A / SATA-D2TJ - Rings worth 6, player 1

6. SAST-D61A / SATA-D6TJ - Rings worth 7, player 1

7. SAST-DA1A / SATA-DATJ - Rings worth 8, player 1

8. AE8A-AAD2 / AE8A-AADN - Start with 1 life instead of 3, player 1

9. AY8A-AAD2 / AY8A-AADN - Start with 5 lives, player 1

10. A68A-AAD2 / A68A-AADN - Start with 7 lives, player 1

11. BE8A-AAD2 / BE8A-AADN - Start with 9 lives, player 1

12. DE8A-AAD2 / DE8A-AADN - Start with 25 lives, player 1

13. GJ8A-AAD2 / GJ8A-AADN - Start with 50 lives, player 1

14. KN8A-AAD2 / KN8A-AADN - Start with 75 lives, player 1

15. NN8A-AAD2 / NN8A-AADN - Start with 99 lives, player 1

16. JW3A-CA4J / JW3A-CA4Y - Infinite lives, player 1

17. SATA-DJVW / SATA-DJW8 - Rings worth 2, player 2

18. SATA-DNVW / SATA-DNW8 - Rings worth 3, player 2

19. SATA-DTVW / SATA-DTW8 - Rings worth 4, player 2

20. SATA-DYVW / SATA-DYW8 - Rings worth 5, player 2

21. SATA-D2VW / SATA-D2W8 - Rings worth 6, player 2

22. SATA-D6VW / SATA-D6W8 - Rings worth 7, player 2

23. SATA-DAVW / SATA-DAW8 - Rings worth 8, player 2

24. AE8A-AAD8 / AE8A-AADW - Start with 1 life instead of 3, player 2

25. AY8A-AAD8 / AY8A-AADW - Start with 5 lives, player 2

26. A68A-AAD8 / A68A-AADW - Start with 7 lives, player 2

27. BE8A-AAD8 / BE8A-AADW - Start with 9 lives, player 2

28. DE8A-AAD8 / DE8A-AADW - Start with 25 lives, player 2

29. GJ8A-AAD8 / GJ8A-AADW - Start with 50 lives, player 2

30. KN8A-AAD8 / KN8A-AADW - Start with 75 lives, player 2

31. NN8A-AAD8 / NN8A-AADW - Start with 99 lives, player 2

32. JXGA-CA7G / JXGA-CA7W - Infinite lives, player 2

33. KBVT-CAE2 / KBVT-CAE2 - Jump lower

34. FVVT-CAE2 / FVVT-CAE2 - Jump a little higher

For codes 35 and 36, switch off if you get stuck somewhere or want to sink in water
35. EBVT-CAE2 / EBVT-CAE2 - Jump a lot higher

36. CBVT-CAE2 / CBVT-CAE2 - Jump really high

37. A02T-CAF8 / A02T-CAGL - Sonic stays invincible for a shorter time after getting hit

38. 982T-CAF8 / 982T-CAGL - Sonic stays invincible for a longer time after getting hit

39. ALTA-CA8N / ALTA-CA82 - Sonic becomes invisible and invincible for the rest of the level after getting hit, must have at least one ring (switch off and then on to make Sonic visible)

40. ALTA-CA9J / ALTA-CA9Y - Once invincible(stars), Sonic stays Invincible for the rest of the level

41. ATTT-CA4W / ATTT-CA58 - Sonic doesn't lose rings when hit

42. ATTT-CA5G / ATTT-CA6W - Tails doesn't lose rings when hit

43. AH2T-CAH6/AH2T-CAHN - Sonic needs only 1 ring instead of 50 to enter special stage after touching a star post

With codes 44 through 57, the counter doesn't show the extra rings, but you do get them
44. SBJA-HJWJ/SBJA-HJV2 - Rings worth 2 in special stages, Sonic

45. SBJA-HNWJ/SBJA-HNV2 - Rings worth 3 in special stages, Sonic

46. SBJA-HTWJ/SBJA-HTV2 - Rings worth 4 in special stages, Sonic

47. SBJA-HYWJ/SBJA-HYV2 - Rings worth 5 in special stages, Sonic

48. SBJA-H2WJ/SBJA-H2V2 - Rings worth 6 in special stages, Sonic

49. SBJA-H6WJ/SBJA-H6V2 - Rings worth 7 in special stages, Sonic

50. SBJA-HAWJ/SBJA-HAV2 - Rings worth 8 in special stages, Sonic

51. SBJA-HJWR/SBJA-HJV8 - Rings worth 2 in special stages, Tails

52. SBJA-HNWR/SBJA-HNV8 - Rings worth 3 in special stages, Tails

53. SBJA-HTWR/SBJA-HTV8 - Rings worth 4 in special stages, Tails

54. SBJA-HYWR/SBJA-HYV8 - Rings worth 5 in special stages, Tails

55. SBJA-H2WR/SBJA-H2V8 - Rings worth 6 in special stages, Tails

56. SBJA-H6WR/SBJA-H6V8 - Rings worth 7 in special stages, Tails

57. SBJA-HAWR/SBJA-HAV8 - Rings worth 8 in special stages, Tails

There are 2 versions of this game. If the "A" codes don't work on your game, try the "B" codes

1A. SAST-DJ1A - Rings worth 2, player 1
1B. SATA-DJTJ

2A. SAST-DN1A - Rings worth 3, player 1
2B. SATA-DNTJ

3A. SAST-DT1A - Rings worth 4, player 1
3B. SATA-DTTJ

4A. SAST-DY1A - Rings worth 5, player 1
4B. SATA-DYTJ

5A. SAST-D21A - Rings worth 6, player 1
5B. SATA-D2TJ

6A. SAST-D61A - Rings worth 7, player 1
6B. SATA-D6TJ

7A. SAST-DA1A - Rings worth 8, player 1
7B. SATA-DATJ

8A. AE8A-AAD2 - Start with 1 life instead of 3, player 1
8B. AE8A-AADN

9A. AY8A-AAD2 - Start with 5 lives, player 1
9B. AY8A-AADN

10A. A68A-AAD2 - Start with 7 lives, player 1
10B. A68A-AADN

11A. BE8A-AAD2 - Start with 9 lives, player 1
11B. BE8A-AADN

12A. DE8A-AAD2 - Start with 25 lives, player 1
12B. DE8A-AADN

13A. GJ8A-AAD2 - Start with 50 lives, player 1
13B. GJ8A-AADN

14A. KN8A-AAD2 - Start with 75 lives, player 1
14B. KN8A-AADN

15A. NN8A-AAD2 - Start with 99 lives, player 1
15B. NN8A-AADN

16A. JW3A-CA4J - Infinite lives, player 1
16B. JW3A-CA4Y

17A. SATA-DJVW - Rings worth 2, player 2
17B. SATA-DJW8

18A. SATA-DNVW - Rings worth 3, player 2
18B. SATA-DNW8

19A. SATA-DTVW - Rings worth 4, player 2
19B. SATA-DTW8

20A. SATA-DYVW - Rings worth 5, player 2
20B. SATA-DYW8

21A. SATA-D2VW - Rings worth 6, player 2
21B. SATA-D2W8

22A. SATA-D6VW - Rings worth 7, player 2
22B. SATA-D6W8

23A. SATA-DAVW - Rings worth 8, player 2
23B. SATA-DAW8

24A. AE8A-AAD8 - Start with 1 life instead of 3, player 2
24B. AE8A-AADW

25A. AY8A-AAD8 - Start with 5 lives, player 2
25B. AY8A-AADW

26A. A68A-AAD8 - Start with 7 lives, player 2
26B. A68A-AADW

27A. BE8A-AAD8 - Start with 9 lives, player 2
27B. BE8A-AADW

28A. DE8A-AAD8 - Start with 25 lives, player 2
28B. DE8A-AADW

29A. GJ8A-AAD8 - Start with 50 lives, player 2
29B. GJ8A-AADW

30A. KN8A-AAD8 - Start with 75 lives, player 2
30B. KN8A-AADW

31A. NN8A-AAD8 - Start with 99 lives, player 2
31B. NN8A-AADW

32A. JXGA-CA7G - Infinite lives, player 2
32B. JXGA-CA7W

33A. KBVT-CAE2 - Jump lower
33B. KBVT-CAE2

34A. FVVT-CAE2 - Jump a little higher
34B. FVVT-CAE2

For codes 35 and 36, switch off if you get stuck somewhere or want to sink in water
35A. EBVT-CAE2 - Jump a lot higher
35B. EBVT-CAE2

36A. CBVT-CAE2 - Jump really high
36B. CBVT-CAE2

37A. A02T-CAF8 - Sonic stays invincible for a shorter time after getting hit
37B. A02T-CAGL

38A. 982T-CAF8 - Sonic stays invincible for a longer time after getting hit
38B. 982T-CAGL

39A. ALTA-CA8N - Sonic becomes invisible and invincible for the rest of the level after getting hit, must have at least one ring (switch off and then on to make Sonic visible)
39B. ALTA-CA82

40A. ALTA-CA9J - Once invincible(stars), Sonic stays Invincible for the rest of the level
40B. ALTA-CA9Y

41A. ATTT-CA4W - Sonic doesn't lose rings when hit
41B. ATTT-CA58

42A. ATTT-CA5G - Tails doesn't lose rings when hit
42B. ATTT-CA6W

43A. AH2T-CAH6 - Sonic needs only 1 ring instead of 50 to enter special stage after touching a star post
43B. AH2T-CAHN

With codes 44 through 57, the counter doesn't show the extra rings, but you do get them
44A. SBJA-HJWJ - Rings worth 2 in special stages, Sonic
44B. SBJA-HJV2

45A. SBJA-HNWJ - Rings worth 3 in special stages, Sonic
45B. SBJA-HNV2

46A. SBJA-HTWJ - Rings worth 4 in special stages, Sonic
46B. SBJA-HTV2

47A. SBJA-HYWJ - Rings worth 5 in special stages, Sonic
47B. SBJA-HYV2

48A. SBJA-H2WJ - Rings worth 6 in special stages, Sonic
48B. SBJA-H2V2

49A. SBJA-H6WJ - Rings worth 7 in special stages, Sonic
49B. SBJA-H6V2

50A. SBJA-HAWJ - Rings worth 8 in special stages, Sonic
50B. SBJA-HAV2

51A. SBJA-HJWR - Rings worth 2 in special stages, Tails
51B. SBJA-HJV8

52A. SBJA-HNWR - Rings worth 3 in special stages, Tails
52B. SBJA-HNV8

53A. SBJA-HTWR - Rings worth 4 in special stages, Tails
53B. SBJA-HTV8

54A. SBJA-HYWR - Rings worth 5 in special stages, Tails
54B. SBJA-HYV8

55A. SBJA-H2WR - Rings worth 6 in special stages, Tails
55B. SBJA-H2V8

56A. SBJA-H6WR - Rings worth 7 in special stages, Tails
56B. SBJA-H6V8

57A. SBJA-HAWR - Rings worth 8 in special stages, Tails
57B. SBJA-HAV8

For codes 58 through 64, don't grab more chaos emeralds than the amount you need
58A. ACZT-CACA - Need 0 chaos emeralds to become Super Sonic(in addition to rings)
58B. ACZT-CACN

59A. AGZT-CACA - Need 1 Chaos Emerald to become Super Sonic(in addition to rings)
59B. AGZT-CACN

60A. ALZT-CACA - Need 2 chaos emeralds to become Super Sonic(in addition to rings)
60B. ALZT-CACN

61A. ARZT-CACA - Need 3 chaos emeralds to become Super Sonic(in addition to rings)
61B. ARZT-CACN

62A. AWZT-CACA - Need 4 chaos emeralds to become Super Sonic(in addition to rings)
62B. AWZT-CACN

63A. A0ZT-CACA - Need 5 chaos emeralds to become Super Sonic(in addition to rings)
63B. A0ZT-CACN

64A. A4ZT-CACA - Need 6 chaos emeralds to become Super Sonic(in addition to rings)
64B. A4ZT-CACN

65A. AGZT-CACJ + K4ZT-CA9N - Need 1 ring to become Super Sonic(in addition to chaos emeralds), don't lose rings with time
65B. AGZT-CACY+ K4ZT-CA92

66A. A0ZT-CACJ - Need 5 rings to become Super Sonic(in addition to chaos emeralds)
66B. A0ZT-CACY

67A. BLZT-CACJ - Need 10 rings to become Super Sonic(in addition to chaos emeralds)
67B. BLZT-CACY

68A. DGZT-CACJ - Need 25 rings to become Super Sonic(in addition to chaos emeralds)
68B. DGZT-CACY

69A. FCZT-CACJ - Need 40 rings to become Super Sonic(in addition to chaos emeralds)
69B. FCZT-CACY

70A. K4ZT-CA9N - Super Sonic doesn't lose rings with time
70B. K4ZT-CA92

71A. RE8A-A60W - Level select menu, at title screen, hold down A while pressing start
71B. RE8A-A60G

72A. 2VAT-BCRN - Start most levels with some rings, 1-player game only(number of rings varies with stage, and you can still lose rings).
72B 2VAT-BCRA

Sonic the Hedgehog 3 Game Genie Codes

1. AWHA-CA92 - Don't lose rings

2. SCGT-DJYL - Rings worth 2

3. SCGT-DNYL - Rings worth 3

4. SCGT-DTYL - Rings worth 4

5. SCGT-DYYL - Rings worth 5

6. SCGT-D2YL - Rings worth 6

7. SCGT-D6YL - Rings worth 7

8. SCGT-DAYL - Rings worth 8

9. KRGT-CAE0 - 75 Rings needed for a free guy

10. GLGT-CAE0 - 50 Rings needed for a free guy

11. D4GT-CAE0 - 30 Rings needed for a free guy

12. CWGT-CAE0 - 20 Rings needed for a free guy

13. BLGT-CAE0 - 10 Rings needed for a free guy

14. HCGT-DJZY - Get 2 free guys for 100 rings instead of 1

15. HCGT-DNZY - Get 3 free guys for 100 rings

16. HCGT-DTZY - Get 4 free guys for 100 rings

17. HCGT-DYZY - Get 5 free guys for 100 rings

18. HCGT-D2ZY - Get 6 free guys for 100 rings

19. HCGT-D6ZY - Get 7 free guys for 100 rings

20. HCGT-DAZY - Get 8 free guys for 100 rings

21. AC5A-CAHN - Super ring powerup worth 0

22. A05A-CAHN - Super ring powerup worth 5 instead of 10

23. B85A-CAHN - Super ring powerup worth 15

24. CW5A-CAHN - Super ring powerup worth 20

25. DG5A-CAHN - Super ring powerup worth 25

26. D45A-CAHN - Super ring powerup worth 30

27. GL5A-CAHN - Super ring powerup worth 50

28. NW5A-CAHN - Super ring powerup worth 100(1-Up every time)

29. AJZA-CA8N - Super Sonic doesn't lose rings

30. AJ3A-CA7A - Infinite lives

31. AG4T-AAH4 - Start with 1 life

32. AL4T-AAH4 - Start with 2 lives

33. A04T-AAH4 - Start with 5 lives

34. BL4T-AAH4 - Start with 10 lives

35. DG4T-AAH4 - Start with 25 lives

36. GL4T-AAH4 - Start with 50 lives

37. NR4T-AAH4 - Start with 99 lives

38. ACAT-CAB6 - Shield can be activated multiple times

39. AJRT-CA8R - Invincibility power-ups last forever

40. 986A-CAB6 - Invincibility lasts almost twice as long

41. KR6A-CAB6 - Invincibility lasts half as long

42. E06A-CAB6 - Invincibility lasts 1/4 as long

43. SCFT-BJT4 - Only need 6 chaos emeralds

44. SCFT-BNT4 - Only need 4 chaos emeralds

45. SCFT-BTT4 - Only need 3 chaos emeralds

46. SCFT-B2T4 - Only need 2 chaos emeralds

47. SCGA-BL0N + A4GA-A28T - Blue spheres worth 2

48. SCGA-BR0N + A4GA-A28T - Blue spheres worth 3

49. SCGA-BW0N + A4GA-A28T - Blue spheres worth 4

50. SCGA-B00N + A4GA-A28T - Blue spheres worth 5

51. SCGA-B40N + A4GA-A28T - Blue spheres worth 6

52. SCGA-B80N + A4GA-A28T - Blue spheres worth 7

53. SCGA-BC0N + A4GA-A28T - Blue spheres worth 8

54. ACGA-AA8T - 1 Blue sphere needed for chaos emerald

55. TAYA-CRB6 - Bonus jump

56. AAYA-CWB6 - Super jump

57. AAYA-C0B6 - Mega-jump

58. ATST-CA38 - Never drown(must switch off for some levels)


59. AA6T-AAXC - Debug Mode

Knuckles in Sonic 2 - Game Genie Codes:

1. AX6D-AA3W - Knuckles doesn't lose rings when hit
2. HWLX-GA2Y - Infinite time
3. SD5X-BJT2 - Rings worth 2
4. SD5X-BNT2 - Rings worth 3
5. SD5X-BTT2 - Rings worth 4
6. SD5X-BYT2 - Rings worth 5
7. SD5X-B2T2 - Rings worth 6
8. SD5X-B6T2 - Rings worth 7
9. SD5X-BAT2 - Rings worth 8
10. AE5X-AAFY - Knuckles starts with 1 life instead of 3
11. AY5X-AAFY - Knuckles starts with 5 lives
12. A65X-AAFY - Knuckles starts with 7 lives
13. BE5X-AAFY - Knuckles starts with 9 lives
14. DE5X-AAFY - Knuckles starts with 25 lives
15. GJ5X-AAFY - Knuckles starts with 50 lives
16. KN5X-AAFY - Knuckles starts with 75 lives
17. NN5X-AAFY - Knuckles starts with 99 lives
18. JV1D-CA6W - Infinite lives
19. PVWD-CRDC - High jump for Knuckles
20. ABWD-CWDC - Super jump for Knuckles
21. ABWD-C2DC - Mega jump for Knuckles
22. ABWD-DTDC - Orbital jump for Knuckles

Sonic 3 & Knuckles - Game Genie Codes :

1. AWXT-CA4C - Don't lose rings when hit

2. HXRT-AA6A - Infinite time

3. 96BA-CAG6 + 98MA-CAF0 - Keep shields(fire, water, lightning) when hit

4. AKVT-AA76+AMNA-EA24 - Keep rings between levels

5. ATGT-CA3Y - Super shoes don't run out with time

6. RENT-C6YA - Sonic can always double jump(can't use water shield or become Super Sonic )

7. RENT-C6V6 - Sonic can always use Fireball Spin Dash(can't double jump, bounce, or become Super Sonic)

8. RGSA-A6YY - Only 1 blue sphere needed to get a chaos emerald

9. AANA-CNA0 - Sonic jumps as high as Knuckles(slightly lower than usual)

10. 4ANA-CRA0 - High jump for Sonic

11. 2ANA-CWA0 - Super jump for Sonic

12. AANA-C4A0 - Mega jump for Sonic

13. AANA-DYA0 - Orbital jump for Sonic

14. TB5T-CNCR - Knuckles jumps as high as Sonic(slightly higher than usual)

15. PV5T-CRCR - High jump for Knuckles

16. AB5T-CWCR - Super jump for Knuckles

17. AB5T-C2CR - Mega jump for Knuckles

18. AB5T-DTCR - Orbital jump for Knuckles

19. ALNA-AACR - Rings worth 2 in special stage

20. ARNA-AACR - Rings worth 3 in special stage

21. AWNA-AACR - Rings worth 4 in special stage

22. A0NA-AACR - Rings worth 5 in special stage

23. BLNA-AACR - Rings worth 10 in special stage

24. A2NT-CAG6 - Only 6 chaos emeralds needed to become Super Sonic

25. AYNT-CAG6 - Only 5 chaos emeralds needed to become Super Sonic

26. ATNT-CAG6 - Only 4 chaos emeralds needed to become Super Sonic

27. ANNT-CAG6 - Only 3 chaos emeralds needed to become Super Sonic

28. AJNT-CAG6 - Only 2 chaos emeralds needed to become Super Sonic

29. AENT-CAG6 - Only 1 chaos emerald needed to become Super Sonic

30. AANT-CAG6 - Become Super Sonic without any chaos emeralds

31. NTNT-CAHL - 100 rings needed to become Super Sonic instead of 50

32. FANT-CAHL - 40 rings needed to become Super Sonic

33. DENT-CAHL - 25 rings needed to become Super Sonic

34. BJNT-CAHL - 10 rings needed to become Super Sonic

35. AENT-CAHL - 1 ring needed to become Super Sonic

36. AANT-CAGY+AAPA-CAB8 - Become Super-Duper Sonic without any emeralds(you still need 50 rings unless using one of the above codes)

37. NTPT-CA50 - Rings aren't used as Super(or Super-Duper) Sonic/Knuckles

38. RHJA-E60L - Bonus round always activated after every checkpoint

39. BXLA-EA5G - Bonus round is always Slot Machine

40. A5LA-EA5G - Bonus round is always Glowing Spheres

41. A36A-CACW - Only 6 chaos emeralds needed to become Super Knuckles

42. AZ6A-CACW - Only 5 chaos emeralds needed to become Super Knuckles

43. AV6A-CACW - Only 4 chaos emeralds needed to become Super Knuckles

44. AP6A-CACW - Only 3 chaos emeralds needed to become Super Knuckles

45. AK6A-CACW - Only 2 chaos emeralds needed to become Super Knuckles

46. AF6A-CACW - Only 1 chaos emerald needed to become Super Knuckles

47. AB6A-CACW - Become Super Knuckles without any chaos emeralds

48. NV6A-CADA - 100 rings needed to become Super Knuckles instead of 50

49. FB6A-CADA - 40 rings needed to become Super Knuckles

50. DF6A-CADA - 25 rings needed to become Super Knuckles

51. BK6A-CADA - 10 rings needed to become Super Knuckles

52. AF6A-CADA - 1 ring needed to become Super Knuckles

53. AB6A-CACL+AB6A-CAHR - Become Super-Duper Knuckles without any emeralds(you still need 50 rings unless using one of the above codes)

54. ACCT-CA2R - Can't drown

Rabu, 06 Juni 2012

Auto Shutdown

Setel Waktu Dan Matikan komputer Anda Secara Otomatis

Rincian     

Sistem          : Windows 95/98/2000/NT/XP/7/8
Bahasa         : Inggris
Ukuran File  : 288.49 KB


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Dekstop Game

Apakah Terkadang Kau Pernah Ingin Menghancurkan Dekstop Komputer Kamu Sendiri Tap Bukan Berarti Kamu Ancurin Monitormu Tetapi Cuma Kaya Di edit Dan bisa seperti semula lagi ☺, Sekarang ada aplikasi yang dapat menghancurkan Dekstop Anda, Dan kamu Dapat Mengembalikan Dekstop kamu yang sudah kamu Rusakin (alias Di edit).

Rincian
 Sistem            : Windows 95/98/98SE/2000/NT/XP/7/8
Ukuran        : 553.80 KB
Bahasa        : Inggris
Lisensi         : Gratis
Screen Shot